Rigging ┃ Hard Surface Modeling ┃ Animation

About me

What I do

I create efficient, flexible rigs that bring characters to life.

My background

With a background in animation, I now specialize in rigging, developing technical skills through my studies in 3D animation.

My approach

I believe great rigging starts with clarity. I ask how a character needs to move, then build clean, reliable systems that support performance.

Career

Working towards a career in technical art, specializing in rigging for animation and games.

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