
Rigging ┃ Hard Surface Modeling ┃ Animation
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About me
What I do
I create efficient, flexible rigs that bring characters to life.
My background
With a background in animation, I now specialize in rigging, developing technical skills through my studies in 3D animation.
My approach
I believe great rigging starts with clarity. I ask how a character needs to move, then build clean, reliable systems that support performance.
Career
Working towards a career in technical art, specializing in rigging for animation and games.






